Sizing Massively multiplayer online games

Posted by solrac on Apr 12, 2007 9:55 AM EDT
developerworks; By ibm
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Learn a performance-based approach to sizing infrastructure and successfully olve one of the most risky and costly pieces of the MMOG puzzle.

MMOGs (Massively multiplayer online games) are arguably one of the most complex technical endeavors that developers can currently undertake. Each instance of each game is a complex simulation made up of millions of lines of code and billions of graphical elements, all executed on huge clusters of the latest computer, storage, and networking equipment. Learn a performance-based approach to sizing infrastructure and successfully solve one of the most risky and costly pieces of the MMOG puzzle.

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