Learn Java with object orientation by building a classic Breakout game
As a second-semester student in systems and digital media at the Federal University of Ceará in Brazil, I was given the assignment to remake the classic Atari 2600 Breakout game from 1978. I am still in my infancy in learning software development, and this was a challenging experience. It was also a gainful one because I learned a lot, especially about applying object-oriented concepts.
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