Open source cross-platform development methods and tools
This is an article I've been wanting to sit down and write for a few years now. I first started developing software in the late '90s and got myself a Borland C++ compiler, which I quickly realized was only really going to work on Windows. I made a few small command-line applications at first and then started experimenting with graphical applications. I loved the creative process, but was disappointed by many of the tools. At the time, I didn't really move beyond adapting simple examples.
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