Setting Performance Expectations For Wine Direct3D

Posted by Ridcully on Feb 5, 2014 3:30 AM EDT
Phoronix; By Michael Larabel
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For those that haven't dabbled with upstream Wine lately and aren't sure of what's realistic performance expectations for Wine when dealing with its Direct3D layer for Linux OpenGL graphics drivers, here's some fresh comments from a CodeWeavers employee who deals with Wine's graphics stack.

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