Blender On Android With OpenGL ES Now Works
One of the interesting Google Summer of Code projects this year was bringing OpenGL ES 2.0 support to the Blender Game Engine and also at the same time to port the game engine for this open-source modelling software to Android. Alexandr Kuznetsov is the student developer that took on this GLES / Android porting for a GSoC 2012 project, which for the most part turned out to be a success. His stated targets were making the OpenGL portion of the Blender game engine compatible with OpenGL ES, extending the Android support, and making a small game chooser / packager. He also carries a long-term goal of making all of Blender compatible with OpenGL ES.
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