Doom 3 Progresses On OpenGL ES 2.0, EGL

Posted by tracyanne on May 7, 2012 11:25 PM EDT
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Last month I wrote about a new GLSL back-end for the Doom 3 engine by Oliver McFadden. This week he's now shared his work done to bring OpenGL ES 2.0 and EGL support to this game engine...

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