AMD Pushes gDEBugger Away From Linux, Mac OS X
gDEBugger, a program developed by Graphic Remedy for debugging, profiling, and analyzing OpenGL (and OpenCL) applications, was a very useful tool for graphics developer. gDEBugger worked with GPUs from all major vendors, is capable of locating graphics pipeline performance bottlenecks, allowed dynamically editing GLSL shaders in real-time, and had many other capabilities. This powerful utility was even made free of charge to Windows, Mac OS X, and Linux users. Graphic Remedy was acquired by AMD last month and already the non-Windows users have been shafted with their OS support being dropped.
|
|
Full Story |
This topic does not have any threads posted yet!
You cannot post until you login.