This week at LWN: Ghosts of Unix past, part 4: High-maintenance designs
Our final pattern in this series continues the theme of different ways to go wrong, and turns out to have a lot in common with the previous pattern of trying to "fix the unfixable". However it has a crucial difference which very much changes the way the pattern might be recognized and, so, the ways we must be on the look-out for it. This pattern we will refer to as a "high maintenance" design. Alternatively: "It seemed like a good idea at the time, but was it worth the cost?".
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