LunarG Proposes A Shader And Kernel Compiler Stack

Posted by Scott_Ruecker on Oct 19, 2010 4:54 AM EDT
Phoronix; By Michael Larabel
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LunarG, the consulting company providing professional services for Mesa / Gallium3D that's led by Jens Owens, the founder of Tungsten Graphics, is beginning to commence work on a new project: LunarGLASS. Last year, LunarG wanted to provided better Linux graphics documentation, but this new LunarGLASS initiative is much more ambitious and it's about providing a complete shader and kernel compiler stack.

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