LLVMpipe Still Is Slow At Running OpenGL On The CPU

Posted by phoronix on Jun 29, 2010 6:46 PM EDT
Phoronix; By Michael Larabel
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Two months ago we published our initial benchmarks of LLVMpipe, the Gallium3D driver that accelerated commands on the CPU rather than any GPU and unlike other Linux software rasterizers is much faster due to leveraging LLVM (the Low-Level Virtual Machine) on the back-end. Since then we have published new ATI Gallium3D driver benchmarks and yesterday put out Nouveau Gallium3D driver benchmarks, so today we are providing updated LLVMpipe driver results to show how well Gallium3D's LLVMpipe driver can accelerate your OpenGL games with a modern processor.

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