Blender 2.49 Scripting: Impression using Different Mesh on Each Frame of Object

Posted by remsai10 on May 10, 2010 8:34 AM EDT
packtpub.com; By Michel Anders
Mail this story
Print this story

Having covered what script links and space handlers are in the previous article, we will take the discussion further on how Python can be used in Blender. Although softbody and cloth simulators that are available in Blender do an excellent job in many situations, sometimes you want to have more control over the way a mesh is deformed or simulate some specific behavior that is not quite covered by Blender's built-in simulators. This article shows how to calculate the deformation of a mesh that is touched, but not penetrated by another mesh.

Full Story

  Nav
» Read more about: Story Type: Tutorial; Groups: GNU

« Return to the newswire homepage

This topic does not have any threads posted yet!

You cannot post until you login.