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Steam Client and Source Games Porting to OSX
So the devil called me this afternoon and said they where having a snowstorm in hell. In other news Valve announced that their revolutionary "content delivery service" known as "Steam" is being ported to OSX and will be available as early as April 2010. No really its true, straight from the horse's mouth. In addition the actual client and "Steam-works" being brought to Apple's operating system Valve also plans to port all of the Source Engine games. [Not directly FOSS related, but interesting since Windows is seen as the powerhouse of gaming. - Sander]
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these include:
- Half Life 2 Series
- Counter Strike: Source
- Team Fortress 2
- Left 4 Dead Series
- Day of Defeat: Source
All I have to say is: Microsoft has to be quaking in their boots. For some time Microsoft's Windows operating system has been the standard for gaming on the PC. With Valve making the push into OSX this means more than just trouble for Microsoft's operating system. It also means their famed DirectX API that is Windows only may be in jeopardy. I say this because as stated in Valve's official announcement in order to port their engine/games to OSX they will be reimplementing them in OpenGL. After the porting of these past released source games Valve plans to treat OSX as a "first tier" operating system. Meaning that all future releases of source games will occur simultaneously for OSX, Windows, and Xbox 360.
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